Spaceman Skip and the Nebublobs
was conceived and designed by a three person team of designers and artists with
over 30 years of combined experience in the animation industry, both in feature
films and TV, as well as over 8 years combined experience in the game and
children's learning industries.
After spending years working on
such blockbuster hits as The Simpsons,
The Critic, The Pink Panther, Anastasia, Titan A.E., Adam Sandler's Eight Crazy
Nights, Barnyard; The Original Party Animals, Back at the Barnyard, Planet
Sheen, Ice Age, How To Train Your Dragons, the soon to be released feature
films Ratchet & Clank and Color City as well as several games for
Microsoft and Disney, Phil and Lorraine decided it was time to develop a
project of their own.
Part of what makes a movie or TV
series appealing is its ability to create engaging characters. As an
artist and Production Designer Phil has a passion for using strong visuals to engage
the audience and wanted to bring that passion to side scrolling games. Phil’s second passion is anything and
everything to do with space and the NASA programs. In our
game Spaceman Skip and The Nebublobs,
Phil wanted to merge those passions; to create a visually striking game with an
engaging, appealing main character.
To make this dream a reality Phil
and Lorraine partnered with Malachi, a longtime friend, who also has many years
of animation, game and app development experience. Malachi has worked on such feature films hits
as The Barnyard; The Original Party
Animals, Night at the Museum and Pulse
and the games Shadowrun and The Agency. He has also developed 7 children’s apps,
based on bestselling Dawn Publishing books, which are available on iTunes. Malachi’s technical and artistic skill
blended well with Phil’s artistic vision, bringing together a wide range of
talent and know-how.
Music also plays a central role in
storytelling, eliciting an emotional response at a subconscious level. Working on this game has also allowed Malachi
to bring the full passion of his lifelong obsession with music into the mix; to
use his musical talents to engage the player’s emotions at a gut level.
The combined talent of this small,
dynamic team has resulted in the fast paced action adventure game Spaceman Skip and The Nebublobs. We like to think of Spaceman Skip and The Nebublobs as an arcade style game on
steroids because it combines the fun of a side scrolling game with the rich cinematic
beauty of a feature film and zany antics of a classic Warner Brothers cartoon.
At Go For Launch Games we believe
in the importance of education and being passionate about learning, which is
why we created Spaceman Skip and The
Nebublobs to be educational in a fun and entertaining way. We hope you enjoy playing the game and that
it ignites your passion to learn more about our Solar System and our
Universe. Phil earned a three year
degree in Classical Animation from Algonquin College, Lorraine earned a four
year Bachelor’s of Business Degree, with a minor in Computer Programming, from
Ryerson University and Malachi earned a one year degree in 3D Animation and Visual
Effects from the Vancouver Film School.
And in case you’re wondering about
Skip and his monkey? Skip works in space
and does all our Beta testing for us. We
don’t know what his monkey does . . . but we love him anyway!
Recognize our team from....
Film and TV Awards